A memory stream can save and reload a stream of bytes on a MemoryPlug. More...
#include <Ports.h>
Public Member Functions | |
| MemoryStream (MemoryPlug &plug, word page=0, char dir=1) | |
| long | position (byte writing) const |
| byte | get () |
| void | put (byte data) |
| word | flush () |
| void | reset () |
A memory stream can save and reload a stream of bytes on a MemoryPlug.